Midpoint status report: cloner.sb2

I am trying to get the feathers to pan one at a time. I’m also trying to make the feathers show different colors as they pan out the peacock. I do not know whether to add sound or not. I have the peacock, it’s habitat, and the feather in placed on the peacock. I have to get the feather to get perfectly placed on the peacock and want the feathers to pan out manually at a time. I can still reach the original goals of the project plus add a new one and that would be adding sound to the animation.

  1. Get the feathers working properly
  2. Fix the variable counter
  3. Add sound

Deliver: cloner.sb2

The objective of my project was to have a peacock get it’s feather panned out manually. The peacocks feather pans out, the variable counters work as they are supposed and also the feathers change color when I press the space bar to add a feather. The sound mechanism is not working on my animation. In the time left I have to fix the sound mechanism so that when the whole peacock is covered the program produces a sound one time.

  1. Sound mechanism

Define: cloner.sb2

To get the peacock’s feathers to appear one at a time I will have codes that show a new colored feather appear every time I press the space bar. For the background I will download a peacock’s habitat and put that as the background behind the peacock. I also think i’ll download the peacock off the internet with maybe one feather. I will need a peacock sprite, feather sprite, and a peacock’s home as a background.

Discover: cloner.sb2

I will have a peacock spreading it’s feathers one at a time, but with different colors. I start off with a peacock with one feather and then ¬†a new feather with appears that’s a ¬†different color every time something gets pressed or happens. The background was be a peacock’s habitat.